![]() This will let you use your regular number keys for keyboard shortcuts that usually require a keyboard with a number pad.Ĭlose the Preferences window and give it a try! Press 1 for a Front view, 3 for a Right view, and 7 for a Top view. In the Preferences window choose the Input tab and turn on Emulate Numpad. Click the Edit menu in the upper left-hand corner, and choose Preferences. To zoom in and out, spread two fingers apart (or use your mouse wheel).īefore we go any further, you’ll have to adjust a setting in the Preferences. To pan, hold down SHIFT and move two fingers. ![]() To look around, simply scroll with two fingers on your trackpad (or use your middle mouse button). ![]() This is a handy little display that shows you where the X, Y, and Z directions are at.īasic navigation in Blender is very intuitive and easy to get used to. If you ever get confused about which is which, look at the multicolored Gizmo is the upper right-hand corner of the viewport. The vertical Z dimension is represented with a blue color, but it’s not displayed in the viewport by default since it’s generally fairly obvious which way is up. These represent the X dimension (red) and the Y dimension (green) of your 3D space. In the 3d viewport, you’ll see a red line and a green line along the grid. These are called the X, Y, and Z dimensions. In the world of 3D, there are, of course, 3 dimensions. The one that’s currently selected, (the little orange box) is called the Object Properties. ![]() You can see that it has a bunch of different tabs in it. These will change depending on what you have selected in the 3D Viewport. The Properties panel has a lot of different options in it. The Outliner lists everything in your scene. The 3D Viewport is where you’ll perform all your 3D tasks like creating models or positioning objects. ![]()
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